My first contact with video games was when I was 5 years old, with the arcade that was in my parents' bar for two years, later in 1990 came the master system 2, and the games Alex Kid and Sonic.
In 1996 I got my first computer and a world opened up for me with games like Geoff Grammon's Grand Prix 2 where I could edit car statistics and paint them. It wasn't just about playing, it was about being able to modify that virtual world, to create something.
And the fact is that since I was a child I used to build cars with milk cartons, I would open devices to see how they worked.
In 2007 I collaborated in the initial Beta of Navy Moves (FXinteractive) with a form system to report and classify bugs.
With SDK tools in 2012 I made an airport for the simulation game Microsoft Flight Simulator and scripted missions for the shooter Arma3.
On last year I did a course on videogames and VR,
As a course project, I made the demo of the Tom Gone.